Quote:
Originally Posted by sergeyvl12
...Not a good idea, I think.
1. They implemented a good emulator (uses only gtk+, without libwine!!!);
2. You can easily create the build environment on you 64bit Slackware, using ia32-libs package from ubuntu and making the chroot environment. It was successfully installed on arch linux 64 by ava1ar (from russian forum);
3. Or even - without chroot! Just copy ia32-libs to /usr/lib32 directory; use LD_lIBRARY_PATH and -L/usr/lib32 to run compiler and LD_LIBRARY_PATH - to run "emu" application.
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I noticed that libwine was no longer needed, and am pleasantly surprized by that. I'm hoping that I will be able to use it sometime in the future.
As I wrote above, I have linking problems with i386-libinkview on my 32-bit Slackware system. So, I have to assume that the ia32-libs use quite different header files from what is on my current Slackware 64-bit system (which has the same source packages as the 32-bit one). I'm not sure how I would install the header files for ia32-libs without interfering with my 64-bit system if I don't use a chroot system. And running a chroot system is more work than I want to take on.
I've got the 64-bit cross-compiler environment working for arm_gnueabi already, so I think I'll stick to that for now. No emu for me.