Quote:
Originally Posted by twobob
Okay realtime is out with a big interface. Overhead is a killer.
the 3 actually does better from the command line. I will try that next for realtime on the 5. It was a struggle to get anything to render also via qutecsound but meh it was fun.
EDIT: Ooh and a last minute juicy death to keep things fresh. nice : )
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How are you dithering your output? The screenshots look like error-diffusion. An ordered dither should be MUCH faster to render. Also, no need to dither animation (if used) any faster than eink updates can be done with an acceptable amount of eink artifacts.