Quote:
Originally Posted by ebs
I want to emphasize one thing. You have to reverse engineer anything only if you want to slightly modify existing Kindle Java UI.
All low-level hw access is done through standard Linux interfaces, and full Linux source code is available. Kindle is not a locked platform so you can easily replace all firmware with your own, however this is really a big task, and frankly, Kindle hw is not very impressive to justify such an effort (at least for me).
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My problem here is I'm not a Java developer and I don't want to be one. However, as I can read in your responses, Kindle practically only have the kernel and the minimum libraries to get working java and all is done with java...
In relation to 4th question I din't know scp to copy via network connection (
), then my big and one of my main problems is solved... However, dealing directly with framebuffer seems a lot of low level stuff... Perhaps svgalib or other graphical lib could be compiled for Kindle.