Quote:
Originally Posted by DiapDealer
I'm not big on "World-building." I like the author to "World-suggest" or "World-hint" and allow my (the reader's) imagination to do the heavy world-building. Too much brick-by-brick world-building comes across as kind of condescending to me. It's like the author doesn't trust my imagination to come up with a worthy visualization of their creation... so they include everything under the sun (including the kitchen sink) in the hopes of keeping my imagination from "mucking it up" somehow.
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I'm in this camp too. I like a story to have a lot of name-dropping to suggest all the gods and heroes and places. I want to feel a sense of the world being big and old and strange. But I don't want the story to stop every five minutes to give me a history lesson.