Quote:
Originally Posted by LoneTech
As far as I can tell, the SDK already has touchscreen support. The emulator accepts pointer input nearly everywhere, the exception being the on-screen virtual keyboard.
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Dear LoneTech,
thank you very much, I didn't know the site you linked before, also don't have the
comments in my copy of inkview.h in the SDK (version 15.1 for Linux). Although,
maybe I should have thought of their (EVT_POINTER* constants') meaning myself
without bothering anyone
. You've got karma.
But if anyone knows how to interpret the parameters to these events (par1=x, par2=y?,
which coordinate system?, affected by device orientation?), I'd be very grateful for
you sharing your knowledge here
, because that isn't mentioned on the linked site.
Yours,
mabri