Hmm any clues on how to "fake" a button press...
My events aren't neatly triggering Pressed / Unpressed. I need to tidy them up...
Perhaps I should query the event queue contents and insert something there?
As Hawhill pointed out before, I'm not 100% what is the right solution to this issue.
Reticent to smear the thread with more ideas.
Input gratefully accepted : )
EDIT: Added screenie of the files involved in the events chain for the next poor soul
I WILL find a place to emulate a click!