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Old 09-27-2012, 08:17 AM   #9
twobob
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Posts: 6,552
Karma: 6015922
Join Date: Jun 2012
Location: uti gratia usura (Yao ying da ying; Mo ying da yieng)
Device: PW-WIFI|K5-3G+WIFI| K4|K3-3G|DXG|K2| Rooted Nook Touch
[root@kindle root]# export SDL_VIDEODRIVER=dummy
[root@kindle root]# prboom

prboom v2.5.0 (http://prboom.sourceforge.net/)
I_SetAffinityMask: manual affinity mask is 1
M_LoadDefaults: Load system defaults.
default file: /home/root/.prboom/prboom.cfg
found /usr/share/games/doom/doom1.wad
IWAD found: /usr/share/games/doom/doom1.wad
PrBoom (built Sep 23 2012), playing: DOOM Shareware
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
V_Init: allocate screens.
found /usr/share/games/doom/prboom.wad
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
adding /usr/share/games/doom/doom1.wad
adding /usr/share/games/doom/prboom.wad
W_InitCache

M_Init: Init miscellaneous info.
R_Init: Init DOOM refresh daemon -
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures Flats Sprites Tranmap build [........]
R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables R_InitPatches
P_Init: Init Playloop state.
I_Init: Setting up machine state.
I_InitSound: couldn't open audio with desired format
S_Init: Setting up sound.
S_Init: default sfx volume 8
HU_Init: Setting up heads up display.
I_InitGraphics: 640x480
I_UpdateVideoMode: 640x480 (fullscreen)
V_InitMode: using 8 bit video mode
I_SetRes: Using resolution 640x480
I_UpdateVideoMode: 0xe0000000, SDL buffer, direct access
ST_Init: Init status bar.
G_DoPlayDemo: playing demo with doom/doom2 v1.9 compatibility
P_GetNodesVersion: using normal BSP nodes
^CI_SignalHandler: Exiting on signal: signal 2
[root@kindle root]#


So it runs okay. Just need to fix up the fbcon stuff...
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