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Old 09-26-2012, 02:16 PM   #8
twobob
( ͡° ͜ʖ ͡°){ʇlnɐɟ ƃǝs}Týr
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Posts: 5,143
Karma: 5329011
Join Date: Jun 2012
Location: uti gratia usura (Yao ying da ying; Mo ying da yieng)
Device: PW-WIFI|K5-3G+WIFI|K4|K3-3G|DXG|Ematic E6+E8|Rooted Nook Touch|NO K2!!
[root@kindle games]# prboom -help

prboom v2.5.0 (http://prboom.sourceforge.net/)
I_SetAffinityMask: manual affinity mask is 1
M_LoadDefaults: Load system defaults.
default file: /home/root/.prboom/prboom.cfg
found /usr/share/games/doom/doom1.wad
IWAD found: /usr/share/games/doom/doom1.wad
PrBoom (built Sep 23 2012), playing: DOOM Shareware
PrBoom is released under the GNU General Public license v2.0.
You are welcome to redistribute it under certain conditions.
It comes with ABSOLUTELY NO WARRANTY. See the file COPYING for details.
V_Init: allocate screens.
found /usr/share/games/doom/prboom.wad
D_InitNetGame: Checking for network game.
W_Init: Init WADfiles.
adding /usr/share/games/doom/doom1.wad
adding /usr/share/games/doom/prboom.wad
W_InitCache

M_Init: Init miscellaneous info.
R_Init: Init DOOM refresh daemon -
R_LoadTrigTables: Endianness...ok.
R_InitData: Textures Flats Sprites Tranmap build [........]
R_Init: R_InitPlanes R_InitLightTables R_InitSkyMap R_InitTranslationsTables R_InitPatches
P_Init: Init Playloop state.
I_Init: Setting up machine state.
I_InitSound: couldn't open audio with desired format
S_Init: Setting up sound.
S_Init: default sfx volume 8
HU_Init: Setting up heads up display.
I_InitGraphics: 640x480
I_UpdateVideoMode: 640x480 (fullscreen)
V_InitMode: using 8 bit video mode
I_SetRes: Using resolution 640x480
Couldn't set 640x480 video mode [No video mode large enough for 640x480]

Hmm a little bit more massage still required
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Kung-Fu. Hard work over time to accomplish skill. A painter can have kung-fu... The musician can have kung-fu, or the poet who paints pictures with words and makes emperors weep. This, too, is kung-fu. Formless, nameless, the true master dwells within. Only you can free him.
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