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Old 08-02-2012, 10:27 AM   #1
twobob
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Question Converting projects with graphics to the kindle: or "Qtkindle, I do what now?"

QtKindle port of GPL Backgammon
(Yes, I know it's gpl'd, we just want to play backgammon right?)

Quote:
Quote:
Originally Posted by Vitel http://www.mobileread.com/forums/sho...6&postcount=39
[Re Backgammon port...]
Interesting, thanks. [About Gnu Backgammon]
I thought about porting other board games to Kindle, but unfortunately I don't have enough time to do that. BTW I don't know how to play backgammon However, if someone can tune this backgammon project (which uses QT) to include proper graphics, layout and keyboard control on a PC, I can help compile it for qtKindle.
Hey all,
I have it compiled with Qt on Linux from source.

Setting about the required modifications:

Would like some tips on a) adding the required bits and bobs
(I'm talking about adding keyboard support and any graphics bits, the server configuration bit I will worry about later)

b) getting it running with qtkindle. How to include the right libs?

Is it a case of x-compiling with the right Libs reffed?
If so, which ones and where.
I can't seem to get my head around reffing the existing qtkindle libs: libQtGui.so.4, libQtCore.so.4, etc.. please help this total noober.

Many many thanks

Bit of history and current status:

Pulled down Qindle from Git and dug around in there.

I have the pre-compiled QtKindle Libs/plugins/share on the kindle

Worst case I'll just side-by-side one of the included Qindle projects that DOES run on a kindle but any pointers would REALLY speed the job up.

Not even sure of the overall process I am attempting to complete.
Other than get compiled code from here to there...
If I could get some pointers on x-compiling using the qtlibs I think I can manage it.

Dug around for docs on it but only managed 5 threads on here and one doc in Asian script in the source (That I have posted a rough translation of for the next hapless European reader)

Cheers, Thanks again.

Last edited by twobob; 08-03-2012 at 11:48 AM. Reason: bit more clearerer
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