Originally Posted by VydorScope
This is how I work.
Sure I create it all, but its different ways of getting there... So building on Billy Bob he uses his bat to adjust the attitude of the bar tender ... well of course the bar tender is a smart fellow and has a gun and his bar hop in the back sees the whole thing. She is the kind that would call the cops. And so on.
Sure, but even within that, you have a lot of control... for instance:
The bartender doesn't have a clear shot due to panicking patrons, spoiling his aim; he uses a shotgun, but forgot to reload a chamber after discharging it, so his first trigger-pull has no result; the barhop is knocked over by a running patron, and so doesn't see what happens; and Billy Bob has time to dive through the plate glass window before being perforated.
OR: Because of panicking patrons, Billy Bob and
an innocent bystander get shot by the not-too-particular bartender; the bartender tells the bellhop to call for an ambulance, not the cops; then the bartender swears because everyone else has run off without paying their bills.
In both cases, the characters can act true-to-form, but circumstances around them still dictate their specific reactions. If you pick the right circumstances, it can help to bring out the aspects of the character that you want to highlight, such as a panicky bar forcing the otherwise-nasty bartender to hold his fire for fear of hitting an innocent patron... or showing his callousness by shooting through them.