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Old 02-14-2012, 02:09 PM   #52
Katsunami
Wizard
Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.Katsunami ought to be getting tired of karma fortunes by now.
 
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Yeah, but it's still strange that the hero often acquires huge amounts of power in a few weeks or months where it took the bad guy a long time, often hundreds or even thousands of years. Same is true in RPG's on the computer: non-player characters in AD&D are extremely powerful at level 18, and often very old, while the 'adventurer' can reach level 18 in a few weeks of game time. For example, in Icewind Dale, you can go from level 1 to 21 or so in under 70 game days
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